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Homeโ€บCompaniesโ€บScopelyโ€บSenior Software Engineer- Unity
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Senior Software Engineer- Unity

๐Ÿ“LOCATIONBangalore
๐Ÿ“ˆEXPERIENCE5 to 9 Yrs
๐Ÿ•˜TYPEFull time
๐ŸฅIndustryIT Services & Consulting
๐Ÿ—“POSTED30 Jul 2026

01Overview

Scopely is looking for a Senior Software Engineer (Unity) to join our WWE Champions team in Bangalore on a hybrid basis! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms. WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community. Role Summary As a Senior Software Engineer, you will play a key role in developing and maintaining the games Unity client across a large live-service mobile game codebase. You will contribute to high-impact initiatives spanning gameplay systems, live-ops features, client infrastructure, performance, build reliability, platform integrations, and maintainability. This role is ideal for an engineer who combines strong technical execution with sound architectural judgment in a complex production environment. What Youll Do Design, build, and maintain major client systems across gameplay, UI, live events, progression, offers, social features, and platform services. Contribute to the architecture of a large Unity/C# codebase with an emphasis on modularity, testability, performance, and long-term maintainability. Implement and support data-driven and live-ops systems, including event configuration, feature flags, localization, and content delivered through structured data pipelines such as FlatBuffers. Partner closely with design, product, QA, analytics, economy, backend, and live-ops stakeholders to deliver scalable client solutions aligned with roadmap and operational needs. Improve engineering effectiveness through strong coding practices, tooling, CI/build processes, code reviews, debugging workflows, and technical documentation. Investigate and resolve production issues across mobile client systems, platform integrations, monetization flows, and live event features. Mentor junior and mid-level engineers, contribute to team technical decisions, and help raise the overall quality bar for the engineering organization. What Were Looking For Experience & Technical Skills 5 years of professional software engineering experience, including experience on production game clients or similarly complex interactive applications. Strong expertise in C# and object-oriented software design. Solid experience with Unity in production environments, ideally on mobile live-service titles. Experience building and maintaining client systems for gameplay, UI, event systems, or data-driven feature development. Experience with mobile platform considerations for iOS and Android, including integrations, performance tuning, memory management, and release readiness. Understanding of client-side data pipelines, remote content/configuration, serialization, and schema-driven systems. Experience working with build automation, CI/CD workflows, and release pipelines for mobile games. Strong debugging and profiling skills across runtime behavior, performance, memory, and production stability. Familiarity with testing strategies and quality practices in medium to large codebases. Cross-Functional and Game-Specific Knowledge Familiarity with live-service game development, including progression systems, offers/monetization, event systems, social features, and analytics. Experience partnering with backend and live-ops teams to support content updates and feature rollouts. Ability to make thoughtful technical tradeoffs in a content-heavy, operationally active game environment. Comfort working across teams and contributing to initiatives with multiple dependencies. Soft Skills & Education Bachelors degree in Computer Science or a related field, or equivalent practical experience. Strong communication and collaboration skills. Demonstrated mentorship and knowledge-sharing ability. High ownership, sound judgment, and a practical approach to solving complex technical problems. Passion for games and for building stable, maintainable systems that support great pl .

02What you'll need

Experience
5 to 9 Yrs
Employment Type
Full time
Programming languages
CUnitygameplay systemsUI designbuild automationdebuggingprofilingmobile platform developmentCICD workflowstesting strategies

03About SCOPELY

IT Services & ConsultingIndustry
Full timeEmployment Type
BangaloreLocation
Not Disclosed ยท salary hidden by employer
5 to 9 Yrs ยท Bangalore
Applications are reviewed directly by the hiring team.
Role Snapshot
Work ModeNot specified
Visa SponsorshipNot specified
RelocationNot specified
Job TypeFull time
S
SCOPELY
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